| · The numbers you use in a chain will remain on the board afterwards (except zeroes, see below), but each one will be reduced by one digit in value. So when you use a 5, it becomes a 4; 3 becomes 2; and so on. When you use a 1, it will be reduced to a zero, and these are your key to victory. Each zero used at the end of the chain will increase that move’s score by a factor of 10, so while 5-3-2 is only 532 points, 5-3-2-0 would be 5320 points! Since the longest possible chain is 10 numbers, the best possible move in Match 10 would be a nine followed by a 1 followed by eight zeroes, for a whopping total of 9,100,000,000 points. | |

| · Once you use a zero, it will be removed from the board. The numbers above it will cascade down to take its place, but no new numbers will be added to the board. Once you have a few of these empty spaces, you can click the Rotate button to turn the board 90 degrees, and gravity will realign the numbers. This can be extra-helpful once you’ve run out of Mixes (Mix can only be used five times per game)! | |

| · The aim of the game is to get the highest possible score, not necessarily for each move, but overall. You may need to make some low-scoring chains at the start of a game in order to create the numbers you’ll want later. Avoid using any zeroes in these early chains, since you’ll need as many as possible in the endgame. | |